apollov0.67.0

Effortlessly engaging. Impossible to forget.

Bring your old slides and let AI spin them into quizzes, games, and live visuals, then start the party. You focus on teaching, Apollo takes care of the rest.

Poll

How are you finding the pace so far?

Quiz

Which planet is closest to the sun?

Projectile motion: tune speed & angle

Word storm

One word: what makes a lecture engaging?

Waiting for responses…

Fact Frenzy

Space: true or false?

  • The sun is a star

    TrueFalse
  • Sound travels in a vacuum

    TrueFalse
  • A day on Venus is longer than its year

    TrueFalse
  • The moon has its own light

    TrueFalse

0 / 4 answered

See the fraction

Match

Match each Apollo block to what it does

  • 1

    Poll

  • 2

    Quiz

  • 3

    Word storm

  • 4

    Viz

  • Interactive sim

  • Right answer revealed

  • Live word cloud

  • Vote, no wrong answer

0 / 4 matched

Poll

How are you finding the pace so far?

Quiz

Which planet is closest to the sun?

Projectile motion: tune speed & angle

Word storm

One word: what makes a lecture engaging?

Waiting for responses…

Fact Frenzy

Space: true or false?

  • The sun is a star

    TrueFalse
  • Sound travels in a vacuum

    TrueFalse
  • A day on Venus is longer than its year

    TrueFalse
  • The moon has its own light

    TrueFalse

0 / 4 answered

See the fraction

Match

Match each Apollo block to what it does

  • 1

    Poll

  • 2

    Quiz

  • 3

    Word storm

  • 4

    Viz

  • Interactive sim

  • Right answer revealed

  • Live word cloud

  • Vote, no wrong answer

0 / 4 matched

Word Drop

Apollo keeps every 1 in 2 from one 3 room.

studentreplicateachersyncauthoritativeoffline

0 / 3 filled

Physics: bouncing balls

Ball rolling off a hill: tune angle & friction

Spawn objects from a class (OOP)

Gradient descent on a loss landscape

Fourier series: build a square wave

Conway's Game of Life

Word Drop

Apollo keeps every 1 in 2 from one 3 room.

studentreplicateachersyncauthoritativeoffline

0 / 3 filled

Physics: bouncing balls

Ball rolling off a hill: tune angle & friction

Spawn objects from a class (OOP)

Gradient descent on a loss landscape

Fourier series: build a square wave

Conway's Game of Life

And it all comes back as insight.

Every session becomes a report. See what landed, and what to teach again.

Accuracy by question

Performance

Which questions tripped the class up

Class accuracy

Performance

Across every graded question

78class avg
91%
Participation
128
Students

Lecture pace

Performance

Live poll: how the room felt

Accuracy by cohort

Cohort

Compare your sections side by side

Engagement over the term

Cohort

Accuracy and engagement, week by week

Cohort snapshot

Cohort

Where each section stands

Morning
Top cohort
81%
Avg accuracy
4
Sections
Evening section trails the others by 12 points. Worth a recap.

Engagement by slide

Deck

Spot exactly where attention dips

Deck completion

Deck

How far the class made it

92finished
34m
Avg time
24
Slides

Deck health

Deck

Best and weakest moments

#7
Best slide
#13
Hardest
Replays
Slide 13 was retried the most. A candidate for a rework.

AI lecture insights

Coming soon

Auto-generated after each session

Coming soon

A plain-language summary of what landed, what confused the room, and what to reteach next time.

At-risk students

Coming soon

Catch the slide before they fall behind

Coming soon

Flags students trending down across sessions so you can reach out early.

Accuracy by question

Performance

Which questions tripped the class up

Class accuracy

Performance

Across every graded question

78class avg
91%
Participation
128
Students

Lecture pace

Performance

Live poll: how the room felt

Accuracy by cohort

Cohort

Compare your sections side by side

Engagement over the term

Cohort

Accuracy and engagement, week by week

Cohort snapshot

Cohort

Where each section stands

Morning
Top cohort
81%
Avg accuracy
4
Sections
Evening section trails the others by 12 points. Worth a recap.

Engagement by slide

Deck

Spot exactly where attention dips

Deck completion

Deck

How far the class made it

92finished
34m
Avg time
24
Slides

Deck health

Deck

Best and weakest moments

#7
Best slide
#13
Hardest
Replays
Slide 13 was retried the most. A candidate for a rework.

AI lecture insights

Coming soon

Auto-generated after each session

Coming soon

A plain-language summary of what landed, what confused the room, and what to reteach next time.

At-risk students

Coming soon

Catch the slide before they fall behind

Coming soon

Flags students trending down across sessions so you can reach out early.

Backed by research.

Active learning isn't a hunch. Decades of studies show students learn more when they participate. Apollo turns that evidence into your everyday lecture.

Peer-reviewed

Active learning increases student performance in science, engineering, and mathematics

Freeman, Eddy, McDonough et al. · PNAS, 2014

Across 225 studies, failure rates fell from 34% to 22% when lectures went active.

We meta-analyzed 225 studies that reported data on examination scores or failure rates when comparing student performance in undergraduate science, technology, engineering, and mathematics courses under traditional lecturing versus active learning. Average examination scores improved by about 6% in active-learning sections, and students in classes with traditional lecturing were 1.5 times more likely to fail than were students in classes with active learning. Heterogeneity analyses indicated that both results hold across the STEM disciplines and across course types. The results support active learning as the preferred, empirically validated teaching practice in regular classrooms.

Loved by students and teachers.

Already lighting up lecture halls, with more joining all the time.

ETH Zürich
Politecnico di Milano
More soon

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